
Lead VFX Artist
- Barcelona
- Permanente
- Tiempo completo
- Design, create and implement particle effects and systems.
- Create astounding visual effects that communicate essential game information.
- Push the boundaries of what is technically possible to implement AAA worthy VFX that will breathe life onto the games you work on.
- Work closely with artists, designers and programmers to ensure that visual effects are of high quality and enhance the overall game experience.
- Actively seek to improve the current tools by proposing new features or giving feedback on usability.
- Guide, provide constructive feedback, and create development opportunities for team members, fostering a culture of growth and collaboration.
- Offer artistic feedback and ensure consistent visual effects quality.
- Clearly communicate risks, mitigations, and updates while maintaining effective working relationships across the studio.
- Experience with real-time VFX with Shuriken, Particle Graph, Cascade or Niagara.
- Experience with console titles.
- Good portfolio of effects/projects with any engine.
- Know how to optimize (for console and PC) and push boundaries to achieve excellence in every aspect of visual effects creation.
- Able to work well as part of a team.
- Organized, particularly with VFX management and naming system.
- Proactive in finding creative and effective solutions to eliminate difficult problems.
- Excellent communication skills.
- High level of spoken and written English
- Led and managed a team of VFX artists.
- Excellent at organizing and delegating, balancing operations and management effectively.
- Experience in a video game studio (Senior or Expert Level)
- Knowledge about simulation, post-processing and shaders are good for debug, solving issues or understanding how volumetric could be translated into 2D billboards and similar tasks.
- Basic knowledge of 3D.
- Basic knowledge of textures and spritesheets.
- Having worked with a proprietary engine.