
Senior VFX Artist - Monopoly GO
- España
- Permanente
- Tiempo completo
- Create VFX in Unity, using particle systems, meshes, textures, shader effects and animations
- Actively integrate the VFX in the feature or environment, working alongside Technical and Integration Artists
- Collaborate with game designers, feature owners, and art leads to refine and iterate on feedback, bringing the project's artistic vision to life.
- Work within the style of Monopoly GO! and use ingenuity to ensure all created assets are optimized for mobile devices
- Collaborate with other art disciplines when bringing features to life, and assist and support them when needed with technical expertise
- Communicate updates, blockers and concerns to production and leadership
- 5+ years of mobile game development experience
- Mastery of Unity and the Shuriken particle system. Abilities include: importing assets, particle systems, understanding custom shader data, animation workflow, UI/sprite/canvas and material setup, flipbook/spritesheet creation
- Proficient in 2d texture creation: Photoshop or equivalent painting software
- Experience in 3d modeling: 3dsMax, Maya, Blender, etc
- Great communication and collaboration skills, and able to work in an agile team environment
- Strong understanding of animation principles and timing
- Strong understanding of color theory
- Excellent problem-solving skills, and the ability to work independently and take ownership of your tasks
- Ability to work autonomously, create your own tasks, and be self-motivated
- Motivated to always be learning and teaching yourself new things
- Experience creating preview sequences and animations in After Effects or similar
- Understanding of either node-based shader workflow or CG/HLSL shader code
- Experience working with or having a stylised or cartoon effects portfolio
- Passion for video games, keeping up to date with new techniques and workflows in the industry